I just completed another personal project in Unreal Engine “Intruder Alert”. I used Sequencer for animating lights, robot animations with Control Rig and editing camera shots within Unreal etc. Thanks for watching!


 I just completed a project in Unreal Engine & I'm excited to share it with you. Over the next few weeks I'll be releasing several fun shots/shorts as I dive into the various technologies Epic recently launched. Stay tuned!


I rigged some of the characters in the Apple Arcade game - Dodo Peak. Rigging them in Maya I made sure to stay within optimized bone limits and I tested them in Unreal to make sure the characters were working correctly.